Ask the Devs: Week 6 Responses
Q: What sets Black Gold apart from the rest of MMORPGs?
A: Despite the flood of traditional fantasy themed games in the global market, there is no appearance of an iconic Steampunk product. For Black Gold Online, we have rendered a massive world for exploration, with action-packed combat and redefining the boundary of vehicular warfare (FPS+TPS+RPG)
The world itself is rich both in original lore and definitive culture, Victorian Steampunk clashing with traditional fantasy elements. The continent of Montel is created with over 30 square kilometer of vivid landscape. The towering mountain ranges divide the mysterious Eastern land of Erlandir from the Western, heavily industrialized Isenhorst Kingdom.
Black Gold online introduces a number of innovative game-play aspects: bringing personal mounted aerial, naval warfare to the fray. We also put an emphasis on PvP, providing intense GvG battles, faction disputes, battlegrounds and arenas.
Q: When will you bestow us with class related lore and details?
A: We are planning a total of 18 classes with unique visuals, cultural style and each specializes in offensive or supportive roles; we’re aiming to provide players with an immersive role-play experience when it comes to their very own character. As we’re still in developmental stages, the final class design is still being fine tuned.
Q: Do you have estimation on the beta date? And how will the beta keys be given out?
A: The first closed beta is planned to launch at the earliest Q1 2014. We are ensuring quality when it’s ready to meet the public eye. All players who have registered prior will have a high chance of receiving first round of beta codes via their email. Codes that were handed out during E3 2013 are also valid for beta redemption, so hold onto them!
The beta will feature substantial upgrade in terms of game-play progression and combat system compared to the E3 showcase.
Q: Will Black Gold Online only publish in the NA? Is there any country block?
A: We will launch the English version of the game in North America as a start, not ruling out the possibility of launching in other countries. There will not be a country block or IP block for the North American version of Black Gold Online at initial release, but we will adjust accordingly to ensure smooth ping across the servers.
Q: How will individual player action on "dynamic events" play out server wide?
A: The "Outbreak" events in Black Gold Online trigger when players enter a specific area or completing a certain number of quests. They offer considerable challenges and have clear goals for players to complete.
While in the developmental stages, these invasive events do not alter the fate of surrounding areas; they act as a neat bonus with rewards.